I’ve spent the last few years working in Brighton’s games industry, including senior programming roles at Littleloud and Mediatonic. These days I balance my time between freelance work and my own games, interactive art and virtual reality projects.
I’m available for freelance programming, game design and consultancy work.
SELECTED COMMERCIAL WORK
Sweatshop HD, 2012Littleloud/Channel 4
The Curfew, 2010Littleloud/Channel 4
SELECTED PERSONAL PROJECTS
Heartwood, 2014A short, audio-visual adventure.
“Wonderfully evocative” – Rock Paper Shotgun
Awake, 2012A typing game. Featured in Forbes'
Top 10 Games For The Family Holidays.
Six, 2012A game inspired by the fairytale, The Six
Swans. Six takes six days to play.