Ant, Apparat and FlashDevelop: a total beginner’s guide
Posted by Kerry Turner on March 8, 2011
Before we start, a quick heads up: I’m new to both Ant and Apparat. If you know a better way of doing anything that I talk about here, please let me know! I should probably also clarify that this guide is for Windows users only, and that these steps apply only to projects that are compiled using the Flex SDK rather than the Flash IDE.
So, I was using FlashDevelop to compile my AS3 project, and then running the published swf through Apparat’s Reducer to reduce its file size. I wanted to automate that process so that compiling and reducing could be done as one action. Turns out you can do it all from within FlashDevelop. Let me show you how.
This guide is in two parts. The first is a guide to downloading and installing Apparat itself. If you’ve already got Apparat working, skip straight to part two where I explain how to get started with Ant and how to set up an Ant task to compile a swf and then run Reducer on it.
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Thanks to everyone who attended or watched the stream of my Flixel talk last night. I think it went pretty well, although I’ve been kicking myself all day about the cool things I meant to mention but completely forgot. You guys, FlxG.debug! Etc.